Youtube 360 Add Metadata Video Upload Adobe 2018

Before yous start editing your footage, make sure you have stitched your footage. You can read our guide to stitching here.

After you lot have completed stitching your footage, you tin at present "edit" them in traditional video editing software like Adobe Premiere Pro CC. Stitching is a mutual term that involves merging the separate camera inputs into single viewable format. On the other hand, editing is a broad umbrella term that we will use to refer to the post-product that occurs after stitching. This will include trimming the clips, adding multimedia elements, and more than. While other editing software supports 360 video, this article volition focus solely on the editing workflow in Adobe Premiere Pro CC.

Stride 1

Enable VR in Sequence Settings

You lot can import your 360 footage into Premiere like you would any regular video. While Premiere has automatic VR property detection when importing media, hither are the steps for manually enabling VR in sequence settings.

  1. Go to the bill of fare and select Sequence > Sequence Settings
  2. At the bottom of the dialog box will be a VR Properties section
  3. Enable VR on your sequence by choosing a projection. Currently, Premiere Pro only supports a single project format: Equirectangular.
  4. Side by side choose the layout based on the type of camera and footage you shot. This can either be Monoscopic, Stereoscopic - Over/Under, or Stereoscopic - Side by Side. The sequence can only support 1 blazon of footage at a time. Read on for an explanation of these differences.
  5. The Horizontal and Vertical Captured View fields allow you lot to specify how many degrees of view are actually independent in a full frame. Nearly often, the default of 360 degrees horizontal by 180 degrees of vertical is what you want – a full sphere.
  6. Hit OK to save your changes, and you should now be able to use the VR Video display with your sequence.

What is Equirectangular Projection?

Imagine a map of the earth: Information technology is a flat representation of a spherical globe. Equirectangular projection merely unwraps the sphere, mapping the longitude to the X coordinate, and the latitude to the Y.

A map is a equirectangular projection of the world

Similarly, equirectangular footage is a common format for 360 video that allows information technology to wrap into an immersive sphere. While apartment, information technology can expect similar a distorted panorama. Your raw stitched footage will be equirectangular, but y'all can toggle between the equirectangular or VR views while editing in Premiere.

Example of equirectangular 360 video

Monoscopic vs. Stereoscopic Video

A monoscopic 360 video is just a flat equirectangular video displayed on a sphere. These are filmed with cameras such equally the Samsung Gear 360 or the GoPro Omni. Regardless of the full number of cameras, each angle is filmed with one camera lens and and then stitched together to form the 360 view.

In contrast, a stereoscopic video adds depth between the foreground and groundwork. These are filmed with cameras such as the Humaneyes Vuze. It films each angle with two camera lenses adjacent, similar to how each of your two eyes views different vantage points in order to experience depth.

In lodge to accommodate these two vantage points, stereoscopic footage will contain left and right views. They can be stacked side-past-side or over-and-under each other, with the left view on top.

Example of stereoscopic footage over-and-nether.

Step ii

Preview the VR Video Display

At present that VR editing is enabled in your sequence, the next step is to preview the clips on the monitor. There are ii ways to view your video in 360:

  1. Click the Settings icon (wrench) on the right side of the monitor or right click the monitor, and then select VR Video > Enable image alt text

  2. Click the button editor (+) and click-and-drag the Toggle VR Video Display button to the toolbar for easy admission! image alt text Button Editor (1) and Toggle VR Video Display button (2)

  3. At present that the VR Video Display mode is enabled, go into VR Video > Settings. The Monitor View fields let yous to command what portion of the sphere you view—and simulate different viewing experiences—while in the VR Video Display mode. For case, 160 by ninety degrees simulates viewing within YouTube. Besides note that these settings determine the attribute ratio of the view window. For example, 160 by 90 degrees presents a 16:9 view window.image alt text

Stride iii

Edit Video and Set Center Point

Side by side you can edit your 360 footage as you would with regular footage. This includes slices, trims, transitions, color correction, adding images, audio, text, and more. Just keep in mind that text will anchor to a indicate on the footage; it does not rail head movements and won't automatically follow the viewer's gaze. The text volition be slightly distorted as it's stretched to a spherical view. Also note that transformational furnishings like warp stabilizer will non work for 360 footage.

Example of text distortion in 360 video

Another of import consideration is the camera's middle point. Different a traditional photographic camera, you have piddling control over where the viewer is looking. However, you lot tin can set the eye point, or starting orientation, of the shot in guild to draw attention to the subject. When yous begin to cutting together different shots, yous don't want users to twist their head to bring the subject back into view.

The easiest fashion to gear up the heart point in Premiere is to employ the Offset event:

  1. In the Furnishings window, go to Video Effects > Distort > Outset.

  2. Apply the Offset effect to your clip in the timeline.

  3. Select the clip in the timeline and open up the Effect Controls window.

  4. In the Shift Heart To control, drag the offset number left or correct in order to pan the prune horizontally. Don't shift the 2nd number, which violates the vertical position. image alt text

Also be aware that in Premiere, the viewer'south orientation is not reset to the eye point between each shot. This means that if the viewer is looking at the back of the scene during the first shot, when it cuts to the second shot, the viewer will notwithstanding be looking at the dorsum, and may miss whatever you focused on the eye.

Stride 4

Export

To export your footage, select your timeline and striking Ctrl/Cmd+1000 or get to the menu File > Export > Media. This volition pop up your consign window. In one case you select your desired codec, scroll to the bottom of the Video tab to make sure the Video Is VR checkbox is selected and the Frame Layout is correct.

image alt text

Proceed reading to learn more about publishing 360 video…

parrishsullumeent.blogspot.com

Source: https://studio.knightlab.com/results/storytelling-layers-on-360-video/how-to-edit-360-video-in-premiere/

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